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December 7, 2015
watercolor pencil



1 Comment


December 6, 2015
Music
cory_jason - 1 -- [5:44]
cory_jason - 2 -- [2:32]
cory_jason - 3 -- [4:02]
cory_jason - 4 -- [4:38]
cory_jason - 5 -- [5:17]
cory_jason - 6 -- [15:18]
cory_jason - 7 -- [7:45]
cory_jason - 8 -- [8:12]
cory_jason - 9 -- [4:32]
cory_jason - 10 -- [3:31]
cory_jason - 11 -- [8:46]
cory_jason - 12 -- [3:14]


December 5, 2015
time lapse

bleh colors fail:

2 Comments


December 3, 2015
no idea what I'm doing, but learning some things



Comment...


December 3, 2015
Music
and a dump truck too


December 1, 2015
progress



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December 1, 2015
Music
and it breaks
not for nothing


November 30, 2015
acrylic plant or something



Comment...


November 30, 2015
wip



Comment...


November 30, 2015
Music
parallelism


November 24, 2015
a very gouache Christmas



1 Comment


November 24, 2015
acrylic



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November 24, 2015
acrylic



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November 24, 2015
something with a gun



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November 24, 2015
Music
split the day


November 23, 2015
gouache



1 Comment


November 23, 2015
gouache



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November 23, 2015
gouache



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November 23, 2015
Music
the thingy again


November 22, 2015
a day's work

coming soon:



1 Comment


November 22, 2015
Music
cory - 1 -- [8:47]
cory - 2 -- [6:01]
cory - 3 -- [3:31]
cory - 4 -- [6:32]
cory - 5 -- [9:13]
cory - 6 -- [10:12]
cory - 7 -- [12:45]
cory - 8 -- [24:54]
cory - 9 -- [6:41]
cory - 10 -- [9:32]
cory - 11 -- [14:50]
cory - 12 -- [3:53]
cory - 13 -- [5:01]


November 20, 2015
ah, 10 years

I have spent about 27% of my life programming REAPER! That's not entirely true -- I've done other things in the last 10 years, like eating and occasionally sleeping, but you get the idea. It is, by a huge margin, the longest I've worked on anything, ever*. Happy days.

Here is a commit from today's date, around this time, in 2005. Most of the changes did not survive the decade, but the files still exist at least.


commit 64bd59b56fb4edac13d264a516d194aa9715a09d
Author: Justin <justin@localhost>
Date:   Sun Nov 20 18:51:40 2005 +0000

diff --git a/jmde/mediaitem.h b/jmde/mediaitem.h
index 8fbc575..c272d1d 100644
--- a/jmde/mediaitem.h
+++ b/jmde/mediaitem.h
@@ -4,23 +4,47 @@
 #include "pcmsrc.h"
 #include "../WDL/string.h"
 
+#define SOURCE_TYPE_MEDIAITEM 0x1000
 
 #define WM_USER_RESIZECHILD (WM_USER+1020)
 
-class MediaItem 
+class MediaItem : public PCM_source
 {
 public:
   MediaItem();
-  ~MediaItem() { delete m_src; }
+  virtual ~MediaItem() { delete m_src; }
 
-  int GetNumChannels() { return m_src?m_src->GetNumChannels():0; }
-  int PropertiesWindow(HWND hwndParent) { return -1; } // todo: properties window
+  virtual PCM_source *Duplicate()
+  {
+    MediaItem *ni=new MediaItem;
+
+    ni->m_position=m_position;
+    ni->m_length=m_length;
+    ni->m_startoffs=m_startoffs;
+    ni->m_loop=m_loop;
+    ni->m_fade_in_len = m_fade_in_len;
+    ni->m_fade_out_len = m_fade_out_len;
+    ni->m_fade_in_shape = m_fade_in_shape;
+    ni->m_fade_out_shape = m_fade_out_shape;
+    ni->m_name.Set(m_name.Get());
+    ni->m_src = m_src ? m_src->Duplicate() : 0;
+    ni->m_volume=m_volume;
+    ni->m_pan=m_pan;
+    ni->m_ui_sel = m_ui_sel;
+
+    return ni;
+  }
+
+  virtual int GetNumChannels() { return m_src?m_src->GetNumChannels():0; }
+  virtual int PropertiesWindow(HWND hwndParent) { return -1; } // todo: properties window
 
   // times passed to these should be global time, i.e. area not relative to m_position
   // should handle out-of-bounds, too, and just return silence for those regions
-  void GetSamples(PCM_source_transfer_t *block);
-  void GetPeakInfo(PCM_source_peaktransfer_t *block);
+  virtual void GetSamples(PCM_source_transfer_t *block);
+  virtual void GetPeakInfo(PCM_source_peaktransfer_t *block);
 
+  virtual double GetLength() { return m_length; }
+  virtual int GetType() { return SOURCE_TYPE_MEDIAITEM; }
 
   double m_position;
   double m_length;
@@ -30,8 +54,6 @@ public:
   double m_fade_in_len, m_fade_out_len;
   int m_fade_in_shape, m_fade_out_shape; // shape 0 = linear, ...
 
-  double m_volume, m_pan;
-
   WDL_String m_name;
 
   PCM_source *m_src;
diff --git a/jmde/pcmsrc.h b/jmde/pcmsrc.h
index 5a904ac..abe3a3e 100644
--- a/jmde/pcmsrc.h
+++ b/jmde/pcmsrc.h
@@ -81,6 +81,8 @@ class PCM_section_source : public PCM_source
     virtual PCM_source *Duplicate() 
     {      
       PCM_section_source *ns=new PCM_section_source;
+      ns->m_volume=m_volume;
+      ns->m_pan=m_pan;
       ns->SetSource(m_src?m_src->Duplicate():0,m_startpos,m_length,m_edgeoverlap_time);
       return ns;
     }
@@ -131,6 +133,8 @@ class PCM_mixing_source : public PCM_source
     virtual PCM_source *Duplicate() 
     {
       PCM_mixing_source *ns=new PCM_mixing_source;
+      ns->m_volume=m_volume;
+      ns->m_pan=m_pan;
 
       int x;
       for (x = 0; x < m_channels.GetSize(); x ++)
@@ -174,6 +178,8 @@ class PCM_source_wavefile : public PCM_source
     virtual PCM_source *Duplicate()
     {
       PCM_source_wavefile *ns=new PCM_source_wavefile;
+      ns->m_volume=m_volume;
+      ns->m_pan=m_pan;
       ns->Open(m_filename.Get());
       return ns;
     }

* Most of my projects have a lifespan measured in minutes, sometimes exceeding an hour.

5 Comments


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